About Michael Becker

Michael Becker is a software engineer & interdisciplinary artist based in the Pacific Northwest.

He's currently a Staff Engineer at Walt Disney Studios. In his role he designs, implements and collaborates on work that leverages immersive technology (Virtual and Augmented Reality, or VR and AR) in the service of storytelling and next-generation entertainment. Prior to that he worked an XR engineer & creative technologist at Magic Leap, Pluto and other companies. His technical expertise resides primarily within realtime engines like Unity and Unreal, as well as web-based spatial computing (WebXR/WebGL), and additional art-focused software & creative coding frameworks.

Becker's professional training and early career has been in the music industry, and his approach to creating stems from the principles of interdisciplinary thinking, artful design, and the Vitruvian threefold law of Beauty, Robust design and Usefulness, which inform everything he makes.