Category: Uncategorized

[POST/WEBGL] 3: Tweetcloud

Week 3! This one was a doozy.   Tweecloud (github) is a webapp that molds keyword-filtered tweets from the Twitter API into an amorphous, moving cloud. (It looks better than it sounds).

[POST/WEBGL] 2: Affected

This week I worked on a basic implementation of webAudio with Three.js visualization to boot. I called it affected.

[POST/WEBGL] 1: Skysheets

The first project is something I’ve been meaning to make for a while.     It features some of my favorite elements of building with 1s and 0s, namely: 3d graphics and realtime data scraping/processing. Skysheets uses the WeatherUnderground (free and publicly available) API to generate 4-day forecast based on a given zipcode, then utilizes the […]

Credo

I am thirty years and six days old. I have much, and I produce very little. I am cocooned in the conceits of comfortable living; Always aspiring, rarely attaining. Always dreaming, rarely realizing. Always planning, rarely seeing through. This needs to change.

OOP

Object-oriented programming is an inherently flawed modeling approach, because in its being based on the way we like to perceive the world, it embraces the lie that our oversimplification tells: that all things are not interrelated, that cause and effect can be easily contained, that the world can be easily and perfectly divided to separate […]

CUMULUS

Experimenting with the delightful Weather Underground API

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